Unity Asset Store and its comparison to open source communities

This is originally a post I wrote on dev.to. See the original post here. I’ve had my fair share of development experience with both native iOS and React Native development for the last couple of years. What immensely helps with the development process is the existence of centralized package managers (CPM from now on) like npm and CocoaPods, and the open source communities that mainly revolve around them. Unity3D is the most widely used game engine out there and it […]

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